Walking With Dinosaurs

Environment Art created for Walking With Dinosaurs during my time at Supermassive Games.

Developed for the Sony Wonderbook on PlayStation 3 within a small team, where I contributed across multiple areas of production.

WwD_BlueRay

Environment Art

These in-game screenshots show environments I created from greybox through to final modelling, texturing, lighting, and VFX. They were built from scratch, while dinosaurs and select props were shared across the project and provided by other artists.

Jurassic_Period_1

The Jurassic Period

Jurassic_Period_2

Starting from the Art Director’s sketches, I developed these environments through to final, defining composition, lighting, colour palette, and overall mood. The project was delivered within a tight schedule and a number of technical constraints.

growth_giant_2

Giant Growth

growth_giant_1

I lit each environment using a limited number of hand-placed real-time lights, using shadow blockers to introduce additional fake shadowing. Without baked occlusion or lightmaps, depth and atmosphere were built through composition, fog cards, particle effects, and layered environmental dressing.

growth_giant_4
growth_giant_3

Screenshots from a cinematic gameplay sequence featuring quick-time events, using lighting and shadow-casting geometry for staging and player readability.

Fight_Sequence_01

Confrontation Sequence

Fight_Sequence_2
Fight_Sequence_3
Fight_Sequence_4

Asset Breakdown

A few example of props and vegetation assets I created for the project.

Controller_02

Wonderbook Controller (In-game)

Main_Controller_Handle_Comp15
Controller_01

A set of modular tool attachments created for the in-game fossil digging sequences.

Tools_Individual_Comp
Tools_Individual_Comp
Tools_Individual_Comp
Tools_Individual_Comp
Tools_Front_Comp_WireCrop
Fossils_01

A few examples of foliage created from scratch, all modelled and baked from high-poly.

Bromeliad_Comp
Bromeliad_Comp
Bromeliad_Comp
Bromeliad_Comp
Bromeliad_D
Bromeliad_N
Pinebush
Pinebush_Wire
Pine_Shrub_D
Pine_Shrub_N
Bromeliad_Comp
Bromeliad_Comp
Araucaria_Branch_D
Araucaria_Branch_N
Bromeliad_Comp
Bromeliad_Comp
Fern_h_d
Fern_h_n
Camphor_Tree_Render
Camphor_Tree_Sculpt
Camphor_Comp

Projects

Red Dead Redemption 2Rockstar Games
Space Research Lab - HallwayPersonal Project - Unreal3