Space Research Lab

A personal environment art project created in Unreal 3 in collaboration with fellow Environment Artist Alessandro Lufrano.

Scifi Hallway

Our goal for this project was to create a modular real-time sci-fi environment, translating concept art from greybox blockout to final while developing a distinctive stylized look through texturing and lighting.


Screenshots_Wire_Comp

Final in-engine shots (Unreal 3)

My contribution covered project setup, lighting, shaders, and visual effects, alongside modelling and texturing work across the environment.

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Screenshots_Original_Size
Screenshots_Original_Size
Screenshots_Original_Size

Asset Breakdown

The baked models, textures, and VFX I designed and created for the environment.

Corridor_Floor_Render
Corridor_Floor
Corridor_Floor
Stairs_Comp
Stairs_Comp
Corridor_Stairs
Corridor_Stairs

WORKSTATION AND HOLO SCREENS FX

Workstatioin_Comp
Workstatioin_Comp
WorkStation
WorkStation
Workstation_Hologram_Windows
Corridor_Pillar_Comp
Corridor_Pillar_Comp
Image converted using ifftoany
Image converted using ifftoany

in-editor shots

A few images showing the scene setup. 

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Screenshots_Wire_Comp
Screenshots_Wire_Comp
Screenshots_Wire_Comp

Copyright © 2026 - Luca Marchetti

All rights reserved.

Projects

Red Dead Redemption 2Rockstar Games
Walking With DinosaursSupermassive Games