Luca Marchetti - Game Artist Portfolio

Hi! I am Luca Marchetti and I am a professional 3D artist. I currently work in Climax Action (UK) where I am focusing on real-time fx and shader creation.

Thank you for visiting my portfolio and feel free to send me feedbacks or any question by e-mail: marchetti.luca@gmail.com

"Minos Temple"

Visual game Demo of a unnounced title for Pc and Xbox 360 (Unreal Engine 3). I created all the environment elements: modeling, detailing in Zbrush and texturing. The aim of this demo was to establish a strong mood and visual style for the game. Level design and lighting by Fabio Pagetti.

Minos Temple

"The Rocking Undead"

Game Environment created for a Wii game prototype, a third person arcade shooter. I designed and created the full environment : concept, modeling, texturing, lighting (dynamic) and visual fx. Each game view is about 35/40k triangles.

The Rocking Undead

"Gem Smashers - game Environments"

I created two game environments for the puzzle game "Gem Smashers" starting from a given artwork (contract work - Frame Studios). I made all the modeling, texuring and lighting (static lighting baked on lightmaps).

The Rocking Undead

 

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Cg Stuff

This is a short selection of cg works.

 

click on the thumbnails to visit the selected project gallery


 

Luca Marchetti - Game Artist Portfolio